1.5 Abilities Update - Live!
Bitbeast Arena 1.5 Alpha » Devlog
Changelog:
- Added status effects (poison, burn, stun, etc)
- Evolution is now triggered based on what abilities a beast learns
- Forfeit option in battle
- New Abilities/Updated Abilities:
- Rock Armor
- Vine Toss
- Fireball
- Stench
- Slime Splash
- Water Gun
- Flee
- Sidestep
- Wander
- Scramble
- Screech
- Headbutt
- General UI facelift
- Enemy strength and ability loadout logic improvements
Files
1.5 Alpha 29 MB
May 30, 2024
Get Bitbeast Arena 1.5 Alpha
Bitbeast Arena 1.5 Alpha
A roguelike monster collecting autobattler. Assemble your party, level up your beasts, and equip them for battle!
Status | On hold |
Author | SauceLayer |
Genre | Simulation, Fighting |
Tags | autobattler, autochess, creature-collector, Cute, digimon, Monsters, Roguelike, Roguelite, tamagotchi |
More posts
- QuickBattle In-Browser Demo Added!Jul 17, 2024
- 1.5.2 - Partial Items UpdateJun 11, 2024
- 1.5.1 - Bug fixesJun 02, 2024
- 1.4.3 - LiveMay 13, 2024
Comments
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Is evolution supposed to be triggered by any skill? When I choose something like bubble shield or scream at level 10 my guy evolves into a egg which softlocks the game (reminds me of pokemon's bad egg glitch lol).
OOF nope that's a bug!! Thanks so much for trying out the build and for the heads up! I'm sorry your run got softlocked! I'm going to patch this ASAP.
This has now been patched! Thanks again for your help!! <3